Skarrg Guildmage of Gatecrash

Skarrg Guildmage

Nº 196 - UNCOMMON - Gatecrash
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: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It’s still a land.

GTC · EN Aleksi Briclot
2013-02-01

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.110.600.090.03
EDHREC
Rareza Tipo Color Cmc L/T
Creature — Human Shaman 2 2/2
Foil Nonfoil Promo Fecha
2013-02-01
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Gatecrash GTC EXPANSION
release: setsize: 249 totalsetsize: 249
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2003
Date Source Comment
24-01-2013 wotc Only creatures you control when the first ability resolves will gain trample. Creatures that come under your control later in the turn won’t have trample. Lands you control that aren’t creatures also won’t gain trample, even if you use the second ability to turn them into creatures later in the turn.
24-01-2013 wotc Skarrg Guildmage’s second ability doesn’t affect the land’s name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.