Call to Arms
Nº10 - RARE - Ice Age
As Call to Arms enters the battlefield, choose a color and an opponent.
White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn’t tied for most common.
When the chosen color isn’t the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
ICE · EN Illus. Randy Gallegos1995-06-03
standard | future | ||
commander | duel | ||
legacy | pauper | ||
oldschool | vintage | ||
penny | modern | ||
premodern | brawl | ||
gladiator | historic |
Printings
- Call to Arms (me3)
Author Cards
- Search for Tomorrow (Randy Gallegos)
- Kithkin Soldier (Randy Gallegos)
- The Bears of Littjara (Randy Gallegos)
- Mazemind Tome (Randy Gallegos)
- The Bears of Littjara (Randy Gallegos)
usd | eur | foil | tix |
---|---|---|---|
1.68 | 2.00 |
TCGplayer | Cardmarket | Cardhoarder |
---|---|---|
TCGplayer | MTGTop8 | EDHREC |
---|---|---|
Rareza | Tipo | Color | Cmc | L/T |
---|---|---|---|---|
Enchantment | 2 |
Foil | Nonfoil | Promo | Fecha |
---|---|---|---|
★ | ✗ | 1995-06-03 |
Booster | Digital | Oversized | Reserved |
---|---|---|---|
✓ | ✗ | ✗ | ✓ |
Paper | Mtgo | Digital | Astral | Sega |
---|---|---|---|---|
✓ | ✗ | ✗ | ✗ | ✗ |
Keywords |
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Set Name | Set Code | Set Type | |
---|---|---|---|
Ice Age | ICE | EXPANSION | |
release: 383 | setsize: 383 | totalsetsize: 383 | |
onlyFoil: no | onlyNonFoil: yes |
Date | Source | Comment |
---|---|---|
04-10-04 | wotc | As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms. |
01-10-09 | wotc | As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms. |
01-10-09 | wotc | As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms. |
01-10-09 | wotc | As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms. |
01-10-09 | wotc | As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms. |