Dreams of the Dead of Ice Age

Dreams of the Dead

Nº66 - UNCOMMON - Ice Age

: Return target white or black creature card from your graveyard to the battlefield. That creature gains “Cumulative upkeep .” If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller’s upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

ICE · EN Illus. Heather Hudson
1995-06-03

standard
future
commander duel
legacy pauper
oldschool
vintage
penny modern
premodern brawl
gladiator
historic

Author Cards

usdeurfoiltix
0.220.20
TCGplayerCardmarketCardhoarder
TCGplayerMTGTop8EDHREC
Rareza Tipo Color Cmc L/T
Enchantment 4
Foil Nonfoil Promo Fecha
1995-06-03
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Ice Age ICE EXPANSION
release: 383 setsize: 383 totalsetsize: 383
onlyFoil: no onlyNonFoil: yes
Date Source Comment
04-10-04 wotc {1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
01-10-08 wotc {1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
15-04-13 wotc {1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

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