Haste
Cowards can’t block Warriors.
Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.
Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
Gornog's third ability overwrites the target's existing creature types. Once the ability resolves, that creature will be a Coward and won't have its previous creature types. It retains any other types and supertypes it has as well as any subtypes that aren't creature types.
08-11-2024
wotc
Gornog's third ability doesn't have a duration. It will remain in effect until the game ends, the target creature leaves the battlefield, or some subsequent effect changes the creature's characteristics, whichever comes first.
08-11-2024
wotc
The bonus granted by Gornog's last ability changes as the number of Cowards your opponents control changes.
08-11-2024
wotc
Once a creature has blocked a Warrior, turning that creature into a Coward won't remove it from combat or cause the Warrior to become unblocked. (The Coward might suddenly have some regrets, though.)
Random a card of Magic: The Gathering (MTG), but you can also roll the D20 dice, random a Planeswalker, have fun with the random rules and more.