Collateral Damage of Jumpstart

Collateral Damage

Nº 305 - COMMON - Jumpstart
More printings »
More about Ryan Barger »

As an additional cost to cast this spell, sacrifice a creature.
Collateral Damage deals 3 damage to any target.

It is much easier to create fire than to contain it.

JMP · EN Ryan Barger
2020-07-17

standard
future
historic timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.040.14
EDHREC
Rareza Tipo Color Cmc L/T
Instant 1
Foil Nonfoil Promo Fecha
2020-07-17
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Jumpstart JMP DRAFTINNOVATION
release: setsize: 78 totalsetsize: 496
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
24-11-2014 wotc Players can respond to Collateral Damage only after it’s been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to stop you from casting this spell.
24-11-2014 wotc If you sacrifice an attacking or blocking creature during the declare blockers step, it won’t deal combat damage. If you wait until the combat damage step, but that creature is dealt lethal damage, it’ll be destroyed before you get a chance to sacrifice it.
24-11-2014 wotc You must sacrifice exactly one creature to cast this spell; you can’t cast it without sacrificing a creature, and you can’t sacrifice additional creatures.