Lawmage's Binding of Jumpstart

Lawmage’s Binding

Nº 453 - COMMON - Jumpstart
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Flash
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

JMP · EN Mark Behm
2020-07-17

standard
future
historic timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.170.19
EDHREC
Rareza Tipo Color Cmc L/T
Enchantment — Aura 3
Foil Nonfoil Promo Fecha
2020-07-17
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Enchant, Flash
Set Name Set Code Set Type
Jumpstart JMP DRAFTINNOVATION
release: setsize: 78 totalsetsize: 496
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
25-01-2019 wotc Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by Lawmage’s Binding.
25-01-2019 wotc Once a creature has attacked or blocked, casting Lawmage’s Binding won’t remove that creature from combat. Similarly, once a creature’s ability has been activated, casting Lawmage’s Binding won’t counter that ability.