Giant's Amulet of Kaldheim

Giant’s Amulet

Nº 59 - UNCOMMON - Kaldheim
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When Giant’s Amulet enters, you may pay . If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant’s Amulet to it.
Equipped creature gets +0/+1 and has “This creature has hexproof as long as it’s untapped.” (It can’t be the target of spells or abilities your opponents control.)
Equip

KHM · EN Joseph Meehan
2021-02-05

standard
future
historic timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.100.220.110.03
EDHREC
Rareza Tipo Color Cmc L/T
Artifact — Equipment 1
Foil Nonfoil Promo Fecha
2021-02-05
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Equip
Set Name Set Code Set Type
Kaldheim KHM EXPANSION
release: setsize: 285 totalsetsize: 440
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
05-02-2021 wotc The Giant Wizard creature token enters the battlefield as a 4/4 creature. Any abilities that trigger when a creature with a certain toughness enters the battlefield will see the token enter as a 4/4 creature.
05-02-2021 wotc You decide whether to pay {3}{U} as the enters-the-battlefield ability resolves. If you do, you immediately create the Giant Wizard creature token and attach Giant's Amulet to it. No players may respond to your decision to pay or not, and no player may take actions during this process.