All Hallow's Eve of Legends

All Hallow’s Eve

Nº 88 - RARE - Legends
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Exile All Hallow’s Eve with two scream counters on it.
At the beginning of your upkeep, if All Hallow’s Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

LEG · EN Illus. Christopher Rush
1994-06-01

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
427.51344.79
EDHREC
Rareza Tipo Color Cmc L/T
Sorcery 4
Foil Nonfoil Promo Fecha
1994-06-01
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Legends LEG EXPANSION
release: setsize: 310 totalsetsize: 310
onlyFoil: no onlyNonFoil: yes
Nombre ID
BORDER COLOR BLACK
FRAME 1993
Date Source Comment
01-10-2009 wotc All Hallow's Eve's triggered ability functions from the exile zone. This ability has an "intervening 'if' clause." It won't trigger at all unless All Hallow's Eve is exiled and has a scream counter on it (which can happen only if it resolves as a spell).
01-10-2009 wotc The only thing that happens when All Hallow's Eve resolves is that it's exiled with two scream counters on it.
01-10-2009 wotc Each creature returned to the battlefield by All Hallow's Eve enters under its owner's control.
04-10-2004 wotc Since you can respond to triggered abilities, it is legal to sacrifice creatures using some spell or ability prior to resolving the ability that removes the final counter from All Hallow's Eve.