Jace

+1: Draw a card. Target player mills a card.
0: Target player mills ten cards.
−7: Any number of target players each draw twenty cards.

M13 · EN D. Alexander Gregory
2012-07-13

standard
future
historic timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
4.3415.023.170.02
EDHREC
Rareza Tipo Color Cmc L/T
Legendary Planeswalker — Jace 5
Foil Nonfoil Promo Fecha
2012-07-13
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Mill
Set Name Set Code Set Type
Magic 2013 M13 CORE
release: setsize: 249 totalsetsize: 249
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2003
Date Source Comment
22-09-2011 wotc If you target yourself with Jace’s first ability, you’ll draw a card first, then put the top card of your library into your graveyard.
22-09-2011 wotc If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
22-09-2011 wotc If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.