Dreams of the Dead of Masters Edition II

Dreams of the Dead

Nº46 - RARE - Masters Edition II

: Return target white or black creature card from your graveyard to the battlefield. That creature gains “Cumulative upkeep .” If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller’s upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

ME2 · EN Heather Hudson
2008-09-22

standard
future
commander duel
legacy pauper
oldschool
vintage
penny modern
premodern brawl
gladiator
historic

Author Cards

usdeurfoiltix
0.02
TCGplayerCardmarketCardhoarder
TCGplayerMTGTop8EDHREC
Rareza Tipo Color Cmc L/T
Enchantment 4
Foil Nonfoil Promo Fecha
2008-09-22
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Masters Edition II ME2 MASTERS
release: 245 setsize: 245 totalsetsize: 245
onlyFoil: no onlyNonFoil: no
Date Source Comment
04-10-04 wotc {1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
01-10-08 wotc {1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
15-04-13 wotc {1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

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