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You gain shroud until end of turn. (You can’t be the target of spells or abilities.)
Cycling
(
, Discard this card: Draw a card.)
Whoever survives the first blow lives to land the second.
MH1 · EN
John Avon
standard |
|
future |
|
historic |
|
timeless |
|
gladiator |
|
pioneer |
|
explorer |
|
modern |
|
legacy |
|
pauper |
|
vintage |
|
penny |
|
commander |
|
oathbreaker |
|
standardbrawl |
|
brawl |
|
alchemy |
|
paupercommander |
|
duel |
|
oldschool |
|
premodern |
|
predh |
|
|
|
|
|
usd |
usdFoil |
eur |
eurFoil |
0.02 |
0.33 |
0.14 |
0.26 |
TCGplayer |
---|
|
Rarity |
Type |
Color |
Cmc |
L/T |
|
Instant |
|
2 |
/ |
Foil |
Nonfoil |
Promo |
Fecha |
★ |
★ |
✗ |
2019-06-14 |
Name |
ID |
BORDER COLOR |
BLACK |
FRAME |
2015 |
Printings
- Gilded Light
- 26-Aug-2021 - Common [Draft_innovation]
- #86 - Jumpstart: Historic Horizons
- John Avon
- Gilded Light
- 16-Jun-2014 - Common [Masters]
- #29 - Vintage Masters
- John Avon
- Gilded Light
- 26-May-2003 - Uncommon [Expansion]
- #16 - Scourge
- John Avon