Dreamdrinker Vampire of Modern Horizons 3

Dreamdrinker Vampire

Nº 88 - COMMON - Modern Horizons 3
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Lifelink
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Dreamdrinker Vampire, it gains menace until end of turn.

The dream she tastes will be your last.

MH3 · EN Steve Ellis
2024-06-14

standard
future
historic timeless
gladiator pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.060.170.080.03
EDHREC
Rareza Tipo Color Cmc L/T
Creature — Vampire 2 2/1
Foil Nonfoil Promo Fecha
2024-06-14
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Modern Horizons 3 MH3 DRAFTINNOVATION
release: setsize: 303 totalsetsize: 560
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
07-06-2024 wotc Once Dreamdrinker Vampire becomes blocked by a creature, giving it menace by putting one or more +1/+1 counters on it won't cause it to become unblocked.
07-06-2024 wotc If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
07-06-2024 wotc You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
07-06-2024 wotc Multiple instances of menace on the same creature are redundant.