Ral and the Implicit Maze of Modern Horizons 3

Ral and the Implicit Maze

Nº 132 - UNCOMMON - Modern Horizons 3
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Ral and the Implicit Maze deals 2 damage to each creature and planeswalker your opponents control.
II — You may discard a card. If you do, exile the top two cards of your library. You may play them until the end of your next turn.
III — Create a Spellgorger Weird token. (It’s a 2/2 Weird creature with “Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.”)

MH3 · EN Andrew Mar
2024-06-14

standard
future
historic timeless
gladiator pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.030.080.080.03
EDHREC
Rareza Tipo Color Cmc L/T
Enchantment — Saga 5
Foil Nonfoil Promo Fecha
2024-06-14
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Modern Horizons 3 MH3 DRAFTINNOVATION
release: setsize: 303 totalsetsize: 560
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
07-06-2024 wotc Ral and the Implicit Maze's last ability creates a token that's a copy of the card Spellgorger Weird in the Oracle card reference. Official text for Spellgorger Weird can be found using the Gatherer card database at Gatherer.Wizards.com.
07-06-2024 wotc You pay all costs and follow all normal timing rules for cards played with Ral and the Implicit Maze's second chapter ability. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.