Roil Cartographer of Modern Horizons 3

Landfall — Whenever a land you control enters, you get (an energy counter).
, Pay six : Draw three cards.

"The world shifts constantly, but that doesn't mean it can't be mapped. Our maps must shift as well."

MH3 · EN Miranda Meeks
2024-06-14

standard
future
historic timeless
gladiator pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.060.170.140.03
EDHREC
Rareza Tipo Color Cmc L/T
Creature — Merfolk Rogue 2 1/3
Foil Nonfoil Promo Fecha
2024-06-14
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Modern Horizons 3 MH3 DRAFTINNOVATION
release: setsize: 303 totalsetsize: 560
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
08-11-2024 wotc A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
08-11-2024 wotc A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
08-11-2024 wotc Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
07-06-2024 wotc {E} is the energy symbol. It represents one energy counter.
07-06-2024 wotc Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
07-06-2024 wotc Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
07-06-2024 wotc Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
07-06-2024 wotc If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
07-06-2024 wotc Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
07-06-2024 wotc If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
07-06-2024 wotc Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
07-06-2024 wotc Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.