Haphazard Bombardment of Dominaria Promos

Haphazard Bombardment

Nº131s - RARE - Dominaria Promos

When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don’t control and put an aim counter on each of them.
At the beginning of your end step, if two or more permanents you don’t control have an aim counter on them, destroy one of those permanents at random.

PDOM · EN Jesper Ejsing
2018-04-27

standard
future
commander duel
legacy pauper
oldschool
vintage
penny modern
premodern
brawl
gladiator historic

Author Cards

usdeurfoiltix
0.40
TCGplayerCardmarketCardhoarder
TCGplayerMTGTop8EDHREC
Rareza Tipo Color Cmc L/T
Enchantment 6
Foil Nonfoil Promo Fecha
2018-04-27
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Promo Type
datestamped
prerelease
setpromo
Keywords
Set Name Set Code Set Type
Dominaria Promos PDOM PROMO
release: 118 setsize: 118 totalsetsize: 118
onlyFoil: no onlyNonFoil: no
Date Source Comment
27-04-18 wotc When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.
27-04-18 wotc When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.
27-04-18 wotc When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.
27-04-18 wotc When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.

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