Swiftfoot Boots of Fallout

Swiftfoot Boots

Nº 770 - UNCOMMON - Fallout
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Equipped creature has hexproof and haste. (It can’t be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

"I don't need brakes. I usually find that if something stops me, it's interesting enough to stop for."

PIP · EN Zezhou Chen
2024-03-08

standard future
historic timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl brawl
alchemy paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
17.92
EDHREC
Rareza Tipo Color Cmc L/T
Artifact — Equipment 2
Foil Nonfoil Promo Fecha
2024-03-08
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Fallout PIP COMMANDER
release: setsize: 1076 totalsetsize: 1076
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
16-03-2018 wotc If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.