Aura Finesse of Rise of the Eldrazi

Attach target Aura you control to target creature.
Draw a card.

"Although armor and auras can be similar, the brains required to use them are worlds apart." —Zilan, Makindi auramancer

ROE · EN Howard Lyon
2010-04-23

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.121.430.220.03
EDHREC
Rareza Tipo Color Cmc L/T
Instant 1
Foil Nonfoil Promo Fecha
2010-04-23
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Rise of the Eldrazi ROE EXPANSION
release: setsize: 248 totalsetsize: 248
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2003
Date Source Comment
15-06-2010 wotc As Aura Finesse resolves, if either target is illegal, the spell resolves but the Aura doesn’t move. You still draw a card. If both targets are illegal, Aura Finesse doesn’t resolve and you don’t draw a card.
15-06-2010 wotc You still control the Aura, even if you attach it to a creature you don’t control.
15-06-2010 wotc As Aura Finesse resolves, if the targeted Aura can’t legally enchant the targeted creature (for example, because the Aura is red and the creature has protection from red, or because the Aura has “enchant creature you control” and an opponent controls the creature), the spell resolves but the Aura doesn’t move. You still draw a card.
15-06-2010 wotc If you target an Aura that’s attached to a creature, you may also target the creature it’s attached to. Aura Finesse won’t cause the Aura to move, but you’ll still draw a card when it resolves.
15-06-2010 wotc You may target any Aura you control, and you may target any creature (including one you don’t control). Whether the Aura could legally enchant the creature is irrelevant as you’re choosing the targets.