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Players can’t gain life.
At the beginning of each player’s upkeep, that player loses half their life, rounded up.
"We can't control enemies who have no regard for their own survival."n—Arrester Lavinia, Tenth Precinct
RTR · EN
Johannes Voss
standard |
|
future |
|
historic |
|
timeless |
|
gladiator |
|
pioneer |
|
explorer |
|
modern |
|
legacy |
|
pauper |
|
vintage |
|
penny |
|
commander |
|
oathbreaker |
|
standardbrawl |
|
brawl |
|
alchemy |
|
paupercommander |
|
duel |
|
oldschool |
|
premodern |
|
predh |
|
|
|
|
|
usd |
usdFoil |
eur |
eurFoil |
0.34 |
1.94 |
0.32 |
0.95 |
TCGplayer |
---|
|
Rarity |
Type |
Color |
Cmc |
L/T |
|
Enchantment |
|
6 |
/ |
Foil |
Nonfoil |
Promo |
Fecha |
★ |
★ |
✗ |
2012-10-05 |
Name |
ID |
BORDER COLOR |
BLACK |
FRAME |
2003 |
Printings
No printings found