Your Puny Minds Cannot Fathom of Archenemy Schemes

Your Puny Minds Cannot Fathom

Nº 44★ - COMMON - Archenemy Schemes
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When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn.

"I have seen far beyond this imperfect world, into a tomorrow that doesn't include you."

OARC · EN Martina Pilcerova
2010-06-18

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel
oldschool
premodern
predh
usdeurfoiltix
1.540.40
EDHREC
Rareza Tipo Color Cmc L/T
Scheme 0
Foil Nonfoil Promo Fecha
2010-06-18
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Archenemy Schemes OARC ARCHENEMY
release: setsize: 45 totalsetsize: 45
onlyFoil: no onlyNonFoil: yes
Nombre ID
BORDER COLOR BLACK
FRAME 2003
Date Source Comment
15-06-2010 wotc If multiple effects modify your hand size, apply them in timestamp order. For example, if you put Null Profusion (an enchantment that says your maximum hand size is two) onto the battlefield and later set this scheme in motion, you’ll have no maximum hand size until your next turn. However, if you set this scheme in motion and then put Null Profusion onto the battlefield that turn, your maximum hand size would be two.
15-06-2010 wotc The effect doesn’t wear off until just before your next untap step (even if an effect will cause that untap step to be skipped). Effectively, that means it removes your maximum hand size just during the turn in which you set it in motion.
15-06-2010 wotc What your maximum hand size is (or whether you even have one) matters only during the cleanup step during the ending phase of your turn.