Sakashima the Impostor of Secret Lair Drop

Sakashima the Impostor

Nº 1232 - RARE - Secret Lair Drop
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You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “: Return this creature to its owner’s hand at the beginning of the next end step.”

SLD · EN Tsubonari
2023-04-14

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
21.8425.88
EDHREC
Rareza Tipo Color Cmc L/T
Legendary Creature — Human Rogue 4 3/1
Foil Nonfoil Promo Fecha
2023-04-14
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Secret Lair Drop SLD BOX
release: setsize: 1 totalsetsize: 1821
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BORDERLESS
FRAME 2015
Date Source Comment
01-06-2005 wotc If there is no creature on the battlefield or if you don't choose a creature as Sakashima enters, Sakashima remains a 3/1 Human Rogue.
01-06-2005 wotc Sakashima doesn't get the return to hand ability unless a creature is copied as Sakashima enters. Sakashima can't copy itself because the choice is made as part of the event that puts it onto the battlefield, and whatever will be copied must already be on the battlefield.
01-06-2005 wotc Sakashima must be on the battlefield at the end of turn in order to return to hand. If Sakashima leaves the battlefield after the ability is activated but before the at-end-of-turn ability resolves, the ability does nothing.