Umezawa's Jitte of Secret Lair Drop

Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip

SLD · EN Randy Vargas
2023-04-23

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
9.3010.00
EDHREC
Rareza Tipo Color Cmc L/T
Legendary Artifact — Equipment 2
Foil Nonfoil Promo Fecha
2023-04-23
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Secret Lair Drop SLD BOX
release: setsize: 1 totalsetsize: 1821
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
01-02-2005 wotc If the “target creature gets -1/-1 until end of turn” mode is chosen, the target creature must also be announced.
01-02-2005 wotc Umezawa’s Jitte’s activated ability generates a modal choice. The choice is made when the ability is activated.
01-02-2005 wotc If the Jitte is moved after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
01-02-2005 wotc The ability can be used any time Umezawa’s Jitte’s controller has priority — only the “target creature” choice has additional requirements. Choosing the “Equipped creature gets +2/+2 until end of turn” mode does nothing if the Jitte isn’t equipped to a creature when the ability resolves.
01-02-2005 wotc If the Jitte leaves the battlefield after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.