Fulgent Distraction of Scars of Mirrodin

Fulgent Distraction

Nº 7 - COMMON - Scars of Mirrodin
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Choose two target creatures. Tap those creatures, then unattach all Equipment from them.

"Channeling the white-hot power of all five suns creates a pretty good diversion." —Yavash of the Accorders

SOM · EN Nic Klein
2010-10-01

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.050.190.040.04
EDHREC
Rareza Tipo Color Cmc L/T
Instant 3
Foil Nonfoil Promo Fecha
2010-10-01
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Scars of Mirrodin SOM EXPANSION
release: setsize: 249 totalsetsize: 249
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2003
Date Source Comment
01-01-2011 wotc Fulgent Distraction can target tapped and/or unequipped creatures.
01-01-2011 wotc You must target two creatures as you cast Fulgent Distraction. If you can’t (because there’s just one creature on the battlefield, perhaps), you can’t cast the spell.
01-01-2011 wotc If one of the targeted creatures is an illegal target by the time Fulgent Distraction resolves, that creature won’t become tapped and no Equipment will be unattached from it. The other creature will still be affected. If both of the targeted creatures are illegal targets by the time Fulgent Distraction resolves, the spell doesn’t resolve.