Conviction of Stronghold

Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner’s hand.

It was not the minotaur's shoulders but his soul that bore the heaviest weight.

STH · EN Illus. Paolo Parente
1998-03-02

standard
future
historic timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern predh
usdeurfoiltix
0.170.080.09
EDHREC
Rareza Tipo Color Cmc L/T
Enchantment — Aura 2
Foil Nonfoil Promo Fecha
1998-03-02
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Stronghold STH EXPANSION
release: setsize: 143 totalsetsize: 143
onlyFoil: no onlyNonFoil: yes
Nombre ID
BORDER COLOR BLACK
FRAME 1997
Date Source Comment
07-12-2018 wotc Players don't have priority to cast spells and activate abilities between combat damage being assigned and being dealt. This means that if you want to return Conviction to its owner's hand before combat damage is dealt, you must do so before combat damage is assigned (and the creature will no longer get +1/+3).
07-12-2018 wotc Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to the enchanted creature may become lethal if you return Conviction to its owner's hand during that turn.