Exchange of Words of Unfinity

Exchange of Words

Nº 331 - RARE - Unfinity
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When Exchange of Words enters, choose two target creatures. For as long as Exchange of Words remains on the battlefield, exchange the text boxes of those creatures.

Before criticizing, walk a mile *(about 1.6 kilometers)* in their head. That way, when you do, you're a mile away and you have their head.

UNF · EN Zoltan Boros
2022-10-07

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
1.12
EDHREC
Rareza Tipo Color Cmc L/T
Enchantment 3
Foil Nonfoil Promo Fecha
2022-10-07
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Unfinity UNF FUNNY
release: setsize: 244 totalsetsize: 641
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
07-10-2022 wotc Notably, ability stickers (and other granted abilities) aren’t part of the rules text that get exchanged. Any ability stickers on either of the two permanents continue to apply to the permanent they are on.
07-10-2022 wotc If Exchange of Words leaves the battlefield before its enters-the-battlefield ability resolves, the text boxes are never exchanged. Neither creature is ever affected. The same is true if either of the two creatures becomes an illegal target before the enters-the-battlefield ability resolved.
07-10-2022 wotc If Exchange of Words has lost its own abilities (or perhaps its text box), the effect will still only end once it is no longer on the battlefield.
07-10-2022 wotc Once the exchange has happened, either of the two creatures leaving the battlefield has no effect on the other creature’s text box. The exchange will only end once Exchange of Words is no longer on the battlefield. Similarly, further changes to either creature’s text box won’t change the other’s text box.
07-10-2022 wotc Exchanging two creatures’ text boxes means that each one loses its rules text and replaces it with the rules text the other one had. In Un- games, this also means the text boxes themselves are exchanged, including the flavor text and watermarks in those text boxes. In both cases, this is a text-changing effect.