Pygmy Hippo
Nº133 - RARE - Visions
Whenever Pygmy Hippo attacks and isn’t blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of equal to the amount of mana that player lost this way.
VIS · EN Illus. Steve White1997-02-03
standard | future | ||
commander | duel | ||
legacy | pauper | ||
oldschool | vintage | ||
penny | modern | ||
premodern | brawl | ||
gladiator | historic |
Author Cards
- Crash of Rhinos (Steve White)
- Reflexes (Steve White)
- Lava Hounds (Steve White)
- River Boa (Steve White)
- Crash of Rhinos (Steve White)
usd | eur | foil | tix |
---|---|---|---|
17.66 | 6.46 | 0.16 |
TCGplayer | Cardmarket | Cardhoarder |
---|---|---|
TCGplayer | MTGTop8 | EDHREC |
---|---|---|
Rareza | Tipo | Color | Cmc | L/T |
---|---|---|---|---|
Creature — Hippo | 2 | 2/2 |
Foil | Nonfoil | Promo | Fecha |
---|---|---|---|
★ | ✗ | 1997-02-03 |
Booster | Digital | Oversized | Reserved |
---|---|---|---|
✓ | ✗ | ✗ | ✓ |
Paper | Mtgo | Digital | Astral | Sega |
---|---|---|---|---|
✓ | ✗ | ✓ | ✗ | ✗ |
Keywords |
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Set Name | Set Code | Set Type | |
---|---|---|---|
Visions | VIS | EXPANSION | |
release: 167 | setsize: 167 | totalsetsize: 167 | |
onlyFoil: no | onlyNonFoil: no |
Date | Source | Comment |
---|---|---|
15-04-13 | wotc | Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way. |
15-04-13 | wotc | Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way. |