Dark Maze

Defender (This creature can’t attack.)
: Dark Maze can attack this turn as though it didn’t have defender. Exile it at the beginning of the next end step.

Cemetery Gate

Defender (This creature can’t attack.)
Protection from black

Dark Maze

Defender (This creature can’t attack.)
: Dark Maze can attack this turn as though it didn’t have defender. Exile it at the beginning of the next end step.

Wall of Spears

Defender (This creature can’t attack.)
First strike

Elder Land Wurm

Defender, trample
When Elder Land Wurm blocks, it loses defender.

Wall of Spears

Defender (This creature can’t attack.)
First strike

Wall of Dust

Defender (This creature can’t attack.)
Whenever Wall of Dust blocks a creature, that creature can’t attack during its controller’s next turn.

Wall of Shadows

Defender (This creature can’t attack.)
Prevent all damage that would be dealt to Wall of Shadows by creatures it’s blocking.
Wall of Shadows can’t be the target of spells that can target only Walls or of abilities that can target only Walls.

Wall of Opposition

Defender (This creature can’t attack.)
: Wall of Opposition gets +1/+0 until end of turn.

Wall of Wonder

Defender (This creature can’t attack.)
: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn’t have defender.

Wall of Vapor

Defender (This creature can’t attack.)
Prevent all damage that would be dealt to Wall of Vapor by creatures it’s blocking.

Wall of Wonder

Defender (This creature can’t attack.)
: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn’t have defender.

Wall of Opposition

Defender (This creature can’t attack.)
: Wall of Opposition gets +1/+0 until end of turn.

Wall of Shadows

Defender (This creature can’t attack.)
Prevent all damage that would be dealt to Wall of Shadows by creatures it’s blocking.
Wall of Shadows can’t be the target of spells that can target only Walls or of abilities that can target only Walls.

Wall of Vapor

Defender (This creature can’t attack.)
Prevent all damage that would be dealt to Wall of Vapor by creatures it’s blocking.

Snow Fortress

Defender (This creature can’t attack.)
: Snow Fortress gets +1/+0 until end of turn.
: Snow Fortress gets +0/+1 until end of turn.
: Snow Fortress deals 1 damage to target creature without flying that’s attacking you.

Wall of Shields

Defender (This creature can’t attack.)
Banding (If any creatures with banding you control are blocking a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by.)

Walking Wall

Defender
: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn’t have defender. Activate only once each turn.

Thunder Wall

Defender (This creature can’t attack.)
Flying
: Thunder Wall gets +1/+1 until end of turn.