Defender (This creature can’t attack.)
Keyword: Defender
Wall of Swords
Defender (This creature can’t attack.)
Flying
Wall of Bone
Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Wall of Fire
Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.
Wall of Ice
Defender (This creature can’t attack.)
Living Wall
Defender (This creature can’t attack.)
: Regenerate Living Wall.
Wall of Stone
Defender (This creature can’t attack.)
Wall of Air
Defender, flying (This creature can’t attack, and it can block creatures with flying.)
Wall of Swords
Defender (This creature can’t attack.)
Flying
Wall of Stone
Defender (This creature can’t attack.)
Wall of Fire
Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.
Wall of Air
Defender, flying (This creature can’t attack, and it can block creatures with flying.)
Wall of Water
Defender (This creature can’t attack.)
: Wall of Water gets +1/+0 until end of turn.
Wall of Brambles
Defender (This creature can’t attack.)
: Regenerate Wall of Brambles.
Wall of Bone
Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Wall of Ice
Defender (This creature can’t attack.)
Wall of Spears
Defender (This creature can’t attack.)
First strike
Wall of Water
Defender (This creature can’t attack.)
: Wall of Water gets +1/+0 until end of turn.
Wall of Bone
Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Wall of Swords
Defender (This creature can’t attack.)
Flying
Wall of Stone
Defender (This creature can’t attack.)
Wall of Fire
Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.
Wall of Water
Defender (This creature can’t attack.)
: Wall of Water gets +1/+0 until end of turn.
Wall of Brambles
Defender (This creature can’t attack.)
: Regenerate Wall of Brambles.