Glade Watcher

Defender
Formidable — : Glade Watcher can attack this turn as though it didn’t have defender. Activate this ability only if creatures you control have total power 8 or greater.

Orator of Ojutai

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

Dirgur Nemesis

Defender
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Archers of Qarsi

Defender
Reach (This creature can block creatures with flying.)

Jeskai Barricade

Flash (You may cast this spell any time you could cast an instant.)
Defender
When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner’s hand.

Orator of Ojutai

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

Wall of Bone

Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Wall of Deceit

Defender (This creature can’t attack.)
: Turn Wall of Deceit face down.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Vine Trellis

Defender (This creature can’t attack.)
: Add .

Fog Bank

Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.

Wall of Blossoms

Defender
When Wall of Blossoms enters the battlefield, draw a card.

Monastery Flock

Defender, flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Kheru Dreadmaw

Defender
, Sacrifice another creature: You gain life equal to the sacrificed creature’s toughness.

Wall of Limbs

Defender (This creature can’t attack.)
Whenever you gain life, put a +1/+1 counter on Wall of Limbs.
, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs’s power.

Coral Barrier

Defender (This creature can’t attack.)
When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can’t be blocked as long as defending player controls an Island.)

Wall of Mulch

Defender (This creature can’t attack.)
, Sacrifice a Wall: Draw a card.

Wall of Frost

Defender
Whenever Wall of Frost blocks a creature, that creature doesn’t untap during its controller’s next untap step.

Gargoyle Sentinel

Defender (This creature can’t attack.)
: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

Wall of Fire

Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.

Wall of Essence

Defender (This creature can’t attack.)
Whenever Wall of Essence is dealt combat damage, you gain that much life.

Hornet Nest

Defender (This creature can’t attack.)
Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)