Grasp of the Hieromancer

Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature attacks, tap target creature defending player controls.”

Felidar Umbra

Enchant creature
Enchanted creature has lifelink.
: Attach Felidar Umbra to target creature you control.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Cartouche of Zeal

Enchant creature you control
When Cartouche of Zeal enters the battlefield, target creature can’t block this turn.
Enchanted creature gets +1/+1 and has haste.

Snake Umbra

Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature deals damage to an opponent, you may draw a card.”
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Pacifism

Enchant creature
Enchanted creature can’t attack or block.

Angelic Destiny

Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner’s hand.

Cloak of Mists

Enchant creature
Enchanted creature can’t be blocked.

Conviction

Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner’s hand.

New Horizons

Enchant land
When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted land has “: Add two mana of any one color.”

Singing Bell Strike

Enchant creature
When Singing Bell Strike enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
Enchanted creature has “: Untap this creature.”

Cartouche of Knowledge

Enchant creature you control
When Cartouche of Knowledge enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has flying.

Lawmage’s Binding

Flash
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

Caustic Tar

Enchant land
Enchanted land has “: Target player loses 3 life.”

Mantle of Webs

Enchant creature
Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)

Caught in the Brights

Enchant creature
Enchanted creature can’t attack or block.
When a Vehicle you control attacks, exile enchanted creature.

Castaway’s Despair

Enchant creature
When Castaway’s Despair enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.

Invisibility

Enchant creature
Enchanted creature can’t be blocked except by Walls.

Arachnus Web

Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
At the beginning of the end step, if enchanted creature’s power is 4 or greater, destroy Arachnus Web.

Demonic Vigor

Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner’s hand.

Rancor

Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner’s hand.

Gift of Orzhova

Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.

Marked by Honor

Enchant creature
Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn’t cause it to tap.)

Goblin War Paint

Enchant creature
Enchanted creature gets +2/+2 and has haste.

Dawn’s Reflection

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Armadillo Cloak

Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.