Venom

Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.

Flight

Enchant creature
Enchanted creature has flying.

Web

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

Phantasmal Terrain

Enchant land
As Phantasmal Terrain enters, choose a basic land type.
Enchanted land is the chosen type.

Green Ward

Enchant creature
Enchanted creature has protection from green. This effect doesn’t remove Green Ward.

Backfire

Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature’s controller.

Instill Energy

Enchant creature
Enchanted creature can attack as though it had haste.
: Untap enchanted creature. Activate only during your turn and only once each turn.

Blight

Enchant land
When enchanted land becomes tapped, destroy it.

Instill Energy

Enchant creature
Enchanted creature can attack as though it had haste.
: Untap enchanted creature. Activate only during your turn and only once each turn.

Blight

Enchant land
When enchanted land becomes tapped, destroy it.

Lure

Enchant creature
All creatures able to block enchanted creature do so.

Unstable Mutation

Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature’s controller, put a -1/-1 counter on that creature.

Wanderlust

Enchant creature
At the beginning of the upkeep of enchanted creature’s controller, Wanderlust deals 1 damage to that player.

White Ward

Enchant creature
Enchanted creature has protection from white. This effect doesn’t remove White Ward.

Spirit Shackle

Enchant creature
Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

The Brute

Enchant creature
Enchanted creature gets +1/+0.
: Regenerate enchanted creature.

Wild Growth

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .

Living Artifact

Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

Regeneration

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Spirit Link

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.