Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Keyword: Enchant
White Ward
Enchant creature
Enchanted creature has protection from white. This effect doesn’t remove White Ward.
Fear
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)
Burrowing
Enchant creature
Enchanted creature has mountainwalk. (It can’t be blocked as long as defending player controls a Mountain.)
Farmstead
Enchant land
Enchanted land has “At the beginning of your upkeep, you may pay . If you do, you gain 1 life.”
Blessing
Enchant creature
: Enchanted creature gets +1/+1 until end of turn.
Firebreathing
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Weakness
Enchant creature
Enchanted creature gets -2/-1.
Earthbind
Enchant creature
When Earthbind enters, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains “Enchanted creature loses flying.”
Feedback
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment’s controller, Feedback deals 1 damage to that player.
Imprison
Enchant creature
Whenever a player activates an ability of enchanted creature with in its activation cost that isn’t a mana ability, you may pay
. If you do, counter that ability. If you don’t, destroy Imprison.
Whenever enchanted creature attacks or blocks, you may pay . If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don’t, destroy Imprison.
Spirit Shackle
Enchant creature
Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Infinite Authority
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
Divine Transformation
Enchant creature
Enchanted creature gets +3/+3.
Dream Coat
Enchant creature
: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.
Eternal Warrior
Enchant creature
Enchanted creature has vigilance.
Seeker
Enchant creature
Enchanted creature can’t be blocked except by artifact creatures and/or white creatures.
Backfire
Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature’s controller.
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Venarian Gold
Enchant creature
When Venarian Gold enters, tap enchanted creature and put X sleep counters on it.
Enchanted creature doesn’t untap during its controller’s untap step if it has a sleep counter on it.
At the beginning of the upkeep of enchanted creature’s controller, remove a sleep counter from that creature.
Puppet Master
Enchant creature
When enchanted creature dies, return that card to its owner’s hand. If that card is returned to its owner’s hand this way, you may pay . If you do, return Puppet Master to its owner’s hand.
Blight
Enchant land
When enchanted land becomes tapped, destroy it.
Relic Bind
Enchant artifact an opponent controls
Whenever enchanted artifact becomes tapped, choose one —
• Relic Bind deals 1 damage to target player or planeswalker.
• Target player gains 1 life.