Enchant creature
Enchanted creature has defender and loses flying.
Keyword: Enchant
Mark of the Vampire
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
Daybreak Coronet
Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Flight of Fancy
Enchant creature
When Flight of Fancy enters the battlefield, draw two cards.
Enchanted creature has flying.
Hyena Umbra
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Shielding Plax
( can be paid with either or .)
Enchant creature
When Shielding Plax enters the battlefield, draw a card.
Enchanted creature can’t be the target of spells or abilities your opponents control.
Conviction
Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner’s hand.
Faith’s Fetters
Enchant permanent
When Faith’s Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can’t attack or block, and its activated abilities can’t be activated unless they’re mana abilities.
Mammoth Umbra
Enchant creature
Enchanted creature gets +3/+3 and has vigilance.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Snake Umbra
Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature deals damage to an opponent, you may draw a card.”
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Spider Umbra
Enchant creature
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Undying Rage
Enchant creature
Enchanted creature gets +2/+2 and can’t block.
When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner’s hand.
Eel Umbra
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Unstable Mutation
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature’s controller, put a -1/-1 counter on that creature.
Boar Umbra
Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Threads of Disloyalty
Enchant creature with converted mana cost 2 or less
You control enchanted creature.
Hardened-Scale Armor
Enchant creature
Enchanted creature gets +3/+3.
Octopus Umbra
Enchant creature
Enchanted creature has base power and toughness 8/8 and has “Whenever this creature attacks, you may tap target creature with power 8 or less.”
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Cloak of Mists
Enchant creature
Enchanted creature can’t be blocked.
Claustrophobia
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
Pollenbright Wings
Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Luminous Bonds
Enchant creature
Enchanted creature can’t attack or block.
Urban Utopia
Enchant land
When Urban Utopia enters the battlefield, draw a card.
Enchanted land has “: Add one mana of any color.”
Maniacal Rage
Enchant creature
Enchanted creature gets +2/+2 and can’t block.
Capture Sphere
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
When Capture Sphere enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.