Sky Tether

Enchant creature
Enchanted creature has defender and loses flying.

Daybreak Coronet

Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Hyena Umbra

Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Shielding Plax

( can be paid with either or .)
Enchant creature
When Shielding Plax enters the battlefield, draw a card.
Enchanted creature can’t be the target of spells or abilities your opponents control.

Flight of Fancy

Enchant creature
When Flight of Fancy enters the battlefield, draw two cards.
Enchanted creature has flying.

Faith’s Fetters

Enchant permanent
When Faith’s Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can’t attack or block, and its activated abilities can’t be activated unless they’re mana abilities.

Conviction

Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner’s hand.

Mammoth Umbra

Enchant creature
Enchanted creature gets +3/+3 and has vigilance.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Snake Umbra

Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature deals damage to an opponent, you may draw a card.”
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Spider Umbra

Enchant creature
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Undying Rage

Enchant creature
Enchanted creature gets +2/+2 and can’t block.
When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner’s hand.

Eel Umbra

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Unstable Mutation

Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature’s controller, put a -1/-1 counter on that creature.

Boar Umbra

Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Threads of Disloyalty

Enchant creature with converted mana cost 2 or less
You control enchanted creature.

Octopus Umbra

Enchant creature
Enchanted creature has base power and toughness 8/8 and has “Whenever this creature attacks, you may tap target creature with power 8 or less.”
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Cloak of Mists

Enchant creature
Enchanted creature can’t be blocked.

Claustrophobia

Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.

Pollenbright Wings

Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.

Luminous Bonds

Enchant creature
Enchanted creature can’t attack or block.

Maniacal Rage

Enchant creature
Enchanted creature gets +2/+2 and can’t block.

Urban Utopia

Enchant land
When Urban Utopia enters the battlefield, draw a card.
Enchanted land has “: Add one mana of any color.”

Capture Sphere

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
When Capture Sphere enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.