Enchant creature
Enchanted creature gets -2/-1.
Keyword: Enchant
Evil Presence
Enchant land
Enchanted land is a Swamp.
Feedback
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment’s controller, Feedback deals 1 damage to that player.
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Animate Wall
Enchant Wall
Enchanted Wall can attack as though it didn’t have defender.
Paralyze
Enchant creature
When Paralyze enters, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.
Web
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
Blessing
Enchant creature
: Enchanted creature gets +1/+1 until end of turn.
Consecrate Land
Enchant land
Enchanted land has indestructible and can’t be enchanted by other Auras.
Power Leak
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment’s controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Instill Energy
Enchant creature
Enchanted creature can attack as though it had haste.
: Untap enchanted creature. Activate only during your turn and only once each turn.
Unholy Strength
Enchant creature
Enchanted creature gets +2/+1.
Aspect of Wolf
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Regeneration
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Black Ward
Enchant creature
Enchanted creature has protection from black. This effect doesn’t remove Black Ward.
Phantasmal Terrain
Enchant land
As Phantasmal Terrain enters, choose a basic land type.
Enchanted land is the chosen type.
Earthbind
Enchant creature
When Earthbind enters, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains “Enchanted creature loses flying.”
Creature Bond
Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature’s toughness to the creature’s controller.
Green Ward
Enchant creature
Enchanted creature has protection from green. This effect doesn’t remove Green Ward.
Farmstead
Enchant land
Enchanted land has “At the beginning of your upkeep, you may pay . If you do, you gain 1 life.”
Kudzu
Enchant land
When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice.
Control Magic
Enchant creature
You control enchanted creature.