Enchant creature
Enchanted creature gets +3/+3, has trample, and can’t attack you or a planeswalker you control.
Keyword: Enchant
Unflinching Courage
Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Dragon Breath
Enchant creature
Enchanted creature has haste.
: Enchanted creature gets +1/+0 until end of turn.
When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
Faith’s Fetters
Enchant permanent
When Faith’s Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can’t attack or block, and its activated abilities can’t be activated unless they’re mana abilities.
Arcane Flight
Enchant creature
Enchanted creature gets +1/+1 and has flying.
In Bolas’s Clutches
Enchant permanent
You control enchanted permanent.
Enchanted permanent is legendary.
On Serra’s Wings
Enchant creature
Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
Dub
Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Deep Freeze
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
Frenzied Rage
Enchant creature
Enchanted creature gets +2/+1 and has menace. (It can’t be blocked except by two or more creatures.)
Demonic Vigor
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner’s hand.
Curator’s Ward
Enchant permanent
Enchanted permanent has hexproof.
When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
Genju of the Spires
Enchant Mountain
: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It’s still a land.
When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.
Quicksilver Dagger
Enchant creature
Enchanted creature has “: This creature deals 1 damage to target player or planeswalker. You draw a card.”
Pillory of the Sleepless
Enchant creature
Enchanted creature can’t attack or block.
Enchanted creature has “At the beginning of your upkeep, you lose 1 life.”
Curiosity
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Presence of Gond
Enchant creature
Enchanted creature has “: Create a 1/1 green Elf Warrior creature token.”
Lunarch Mantle
Enchant creature
Enchanted creature gets +2/+2 and has “, Sacrifice a permanent: This creature gains flying until end of turn.”
Pacifism
Enchant creature
Enchanted creature can’t attack or block.
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner’s hand.
Ordeal of Heliod
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.
When you sacrifice Ordeal of Heliod, you gain 10 life.
Utopia Sprawl
Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Caustic Tar
Enchant land
Enchanted land has “: Target player loses 3 life.”
Waterknot
Enchant creature
When Waterknot enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
Sea Legs
Flash
Enchant creature
Enchanted creature gets +0/+2 as long as it’s a Pirate. Otherwise, it gets -2/-0.