Enchant creature
When Castaway’s Despair enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
Keyword: Enchant
One With the Wind
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Pious Interdiction
Enchant creature
When Pious Interdiction enters the battlefield, you gain 2 life.
Enchanted creature can’t attack or block.
Mark of the Vampire
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
New Horizons
Enchant land
When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted land has “: Add two mana of any one color.”
Swashbuckling
Enchant creature
Enchanted creature gets +2/+2 and has haste.
Curse of Opulence
Enchant player
Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with “Sacrifice this artifact: Add one mana of any color.”)
Curse of Verbosity
Enchant player
Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
Curse of Bounty
Enchant player
Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
Underworld Connections
Enchant land
Enchanted land has “, Pay 1 life: Draw a card.”
Curse of Disturbance
Enchant player
Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
Shifting Shadow
Enchant creature
Enchanted creature has haste and “At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order.”
Overwhelming Splendor
Enchant player
Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
Enchanted player can’t activate abilities that aren’t mana abilities or loyalty abilities.
Saving Grace
Flash
Enchant creature you control
When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
Enchanted creature gets +0/+3.
Fraying Sanity
Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Unquenchable Thirst
Enchant creature
When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
Fraying Sanity
Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Desert’s Hold
Enchant creature
When Desert’s Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
Overwhelming Splendor
Enchant player
Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
Enchanted player can’t activate abilities that aren’t mana abilities or loyalty abilities.
Torment of Scarabs
Enchant player
At the beginning of enchanted player’s upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
Grasp of the Hieromancer
Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature attacks, tap target creature defending player controls.”
Vastwood Zendikon
Enchant land
Enchanted land is a 6/4 green Elemental creature. It’s still a land.
When enchanted land dies, return that card to its owner’s hand.
Hammerhand
Enchant creature
When Hammerhand enters the battlefield, target creature can’t block this turn.
Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)
Soul Ransom
Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom’s controller sacrifices it, then draws two cards. Only any opponent may activate this ability.
Leafdrake Roost
Enchant land
Enchanted land has “, : Create a 2/2 green and blue Drake creature token with flying.”