Arrest

Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

Goblin War Paint

Enchant creature
Enchanted creature gets +2/+2 and has haste.

Splinter Twin

Enchant creature
Enchanted creature has “: Create a token that’s a copy of this creature, except it has haste. Exile that token at the beginning of the next end step.”

Curiosity

Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.

Volrath’s Curse

Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated. That creature’s controller may sacrifice a permanent for that player to ignore this effect until end of turn.
: Return Volrath’s Curse to its owner’s hand.

Gaseous Form

Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Spinal Graft

Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can’t be regenerated.

Shackles

Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
: Return Shackles to its owner’s hand.

Pacifism

Enchant creature
Enchanted creature can’t attack or block.

Cursed Flesh

Enchant creature
Enchanted creature gets -1/-1 and has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)

Maniacal Rage

Enchant creature
Enchanted creature gets +2/+2 and can’t block.

Flowstone Blade

Enchant creature
: Enchanted creature gets +1/-1 until end of turn.

Conviction

Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner’s hand.

Glaring Aegis

Enchant creature
When Glaring Aegis enters the battlefield, tap target creature an opponent controls.
Enchanted creature gets +1/+3.

Reduce in Stature

Enchant creature
Enchanted creature has base power and toughness 0/2.

Sheltered Aerie

Enchant land
Enchanted land has “: Add two mana of any one color.”

Battle Mastery

Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Illusory Gains

Enchant creature
You control enchanted creature.
Whenever a creature enters the battlefield under an opponent’s control, attach Illusory Gains to that creature.

Pacifism

Enchant creature
Enchanted creature can’t attack or block.

Mirror Mockery

Enchant creature
Whenever enchanted creature attacks, you may create a token that’s a copy of that creature. Exile that token at end of combat.

Gleam of Authority

Enchant creature
Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.
Enchanted creature has vigilance and “, : Bolster 1.” (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Ancestral Vengeance

Enchant creature
When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted creature gets -1/-1.

Temur Runemark

Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has trample as long as you control a blue or red permanent.

Mardu Runemark

Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has first strike as long as you control a white or black permanent.