Enchant creature
Enchanted creature gets +2/+4.
Keyword: Enchant
Molting Snakeskin
Enchant creature
Enchanted creature gets +2/+0 and has “: Regenerate this creature.”
Debilitating Injury
Enchant creature
Enchanted creature gets -2/-2.
Dragon Grip
Ferocious — If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
Ensoul Artifact
Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
Inferno Fist
Enchant creature you control
Enchanted creature gets +2/+0.
, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target.
Encrust
Enchant artifact or creature
Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated.
Oppressive Rays
Enchant creature
Enchanted creature can’t attack or block unless its controller pays .
Activated abilities of enchanted creature cost more to activate.
Divine Favor
Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.
Vineweft
Enchant creature
Enchanted creature gets +1/+1.
: Return Vineweft from your graveyard to your hand.
Burning Anger
Enchant creature
Enchanted creature has “: This creature deals damage equal to its power to any target.”
Battle Mastery
Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Eternal Thirst
Enchant creature
Enchanted creature has lifelink and “Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.” (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Marked by Honor
Enchant creature
Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn’t cause it to tap.)
Invisibility
Enchant creature
Enchanted creature can’t be blocked except by Walls.
Spectra Ward
Enchant creature
Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn’t remove Auras. (It can’t be blocked, targeted, or dealt damage by anything that’s white, blue, black, red, or green.)
Hammerhand
Enchant creature
When Hammerhand enters the battlefield, target creature can’t block this turn.
Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)
Caustic Tar
Enchant land
Enchanted land has “: Target player loses 3 life.”
Crippling Blight
Enchant creature
Enchanted creature gets -1/-1 and can’t block.
Empyrial Armor
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.
Brilliant Halo
Enchant creature
Enchanted creature gets +1/+2.
When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner’s hand.
Spinal Graft
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can’t be regenerated.
Armadillo Cloak
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Paralyze
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.