Blessing

Enchant creature
: Enchanted creature gets +1/+1 until end of turn.

Awaken the Ancient

Enchant Mountain
Enchanted Mountain is a 7/7 red Giant creature with haste. It’s still a land.

Quag Sickness

Enchant creature
Enchanted creature gets -1/-1 for each Swamp you control.

Verdant Haven

Enchant land
When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Dark Favor

Enchant creature
When Dark Favor enters the battlefield, you lose 1 life.
Enchanted creature gets +3/+1.

Domestication

Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature’s power is 4 or greater, sacrifice Domestication.

Pacifism

Enchant creature
Enchanted creature can’t attack or block.

Trollhide

Enchant creature
Enchanted creature gets +2/+2 and has “: Regenerate this creature.” (The next time the creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Artificer’s Hex

Enchant Equipment
At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Indestructibility

Enchant permanent
Enchanted permanent has indestructible. (Effects that say “destroy” don’t destroy that permanent. A creature with indestructible can’t be destroyed by damage.)

Divine Favor

Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.

Shiv’s Embrace

Enchant creature
Enchanted creature gets +2/+2 and has flying.
: Enchanted creature gets +1/+0 until end of turn.

Moldervine Cloak

Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Take Possession

Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Enchant permanent
You control enchanted permanent.

Sinister Possession

Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 2 life.

Unflinching Courage

Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Runner’s Bane

Enchant creature with power 3 or less
When Runner’s Bane enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.

Krasis Incubation

Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
, Return Krasis Incubation to its owner’s hand: Put two +1/+1 counters on enchanted creature.

Dying Wish

Enchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

Holy Mantle

Enchant creature
Enchanted creature gets +2/+2 and has protection from creatures.

Skygames

Enchant land
Enchanted land has “: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery.”

Gift of Orzhova

Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.