Enchant land
Enchanted land has “: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery.”
Keyword: Enchant
Gift of Orzhova
Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
Guildscorn Ward
Enchant creature
Enchanted creature has protection from multicolored.
Soul Ransom
Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom’s controller sacrifices it, then draws two cards. Only any opponent may activate this ability.
Agoraphobia
Enchant creature
Enchanted creature gets -5/-0.
: Return Agoraphobia to its owner’s hand.
Debtor’s Pulpit
Enchant land
Enchanted land has “: Tap target creature.”
Forced Adaptation
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Way of the Thief
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can’t be blocked as long as you control a Gate.
Alpha Authority
Enchant creature
Enchanted creature has hexproof and can’t be blocked by more than one creature.
Primal Visitation
Enchant creature
Enchanted creature gets +3/+3 and has haste.
Madcap Skills
Enchant creature
Enchanted creature gets +3/+0 and has menace.
Tin Street Market
Enchant land
Enchanted land has “, Discard a card: Draw a card.”
Murder Investigation
Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
Armadillo Cloak
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Mind Control
Enchant creature
You control enchanted creature.
Curse of Thirst
Enchant player
At the beginning of enchanted player’s upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.
Racecourse Fury
Enchant land
Enchanted land has “: Target creature gains haste until end of turn.”
Paralyzing Grasp
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
Righteous Authority
Enchant creature
Enchanted creature gets +1/+1 for each card in its controller’s hand.
At the beginning of the draw step of enchanted creature’s controller, that player draws an additional card.
Pursuit of Flight
Enchant creature
Enchanted creature gets +2/+2 and has “: This creature gains flying until end of turn.”
Knightly Valor
Enchant creature
When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn’t cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Security Blockade
Enchant land
When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Enchanted land has “: Prevent the next 1 damage that would be dealt to you this turn.”
Arrest
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
Chronic Flooding
Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.
Ethereal Armor
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.