Skygames

Enchant land
Enchanted land has “: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery.”

Gift of Orzhova

Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.

Guildscorn Ward

Enchant creature
Enchanted creature has protection from multicolored.

Soul Ransom

Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom’s controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

Agoraphobia

Enchant creature
Enchanted creature gets -5/-0.
: Return Agoraphobia to its owner’s hand.

Forced Adaptation

Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

Way of the Thief

Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can’t be blocked as long as you control a Gate.

Alpha Authority

Enchant creature
Enchanted creature has hexproof and can’t be blocked by more than one creature.

Madcap Skills

Enchant creature
Enchanted creature gets +3/+0 and has menace.

Tin Street Market

Enchant land
Enchanted land has “, Discard a card: Draw a card.”

Murder Investigation

Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.

Armadillo Cloak

Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.

Mind Control

Enchant creature
You control enchanted creature.

Curse of Thirst

Enchant player
At the beginning of enchanted player’s upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.

Racecourse Fury

Enchant land
Enchanted land has “: Target creature gains haste until end of turn.”

Paralyzing Grasp

Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.

Righteous Authority

Enchant creature
Enchanted creature gets +1/+1 for each card in its controller’s hand.
At the beginning of the draw step of enchanted creature’s controller, that player draws an additional card.

Pursuit of Flight

Enchant creature
Enchanted creature gets +2/+2 and has “: This creature gains flying until end of turn.”

Knightly Valor

Enchant creature
When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn’t cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.

Security Blockade

Enchant land
When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Enchanted land has “: Prevent the next 1 damage that would be dealt to you this turn.”

Arrest

Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

Chronic Flooding

Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.

Ethereal Armor

Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.