Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Keyword: Enchant
Unholy Strength
Enchant creature
Enchanted creature gets +2/+1.
Lust for War
Enchant creature
Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature’s controller.
Enchanted creature attacks each combat if able.
Narcolepsy
Enchant creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Demonic Appetite
Enchant creature you control
Enchanted creature gets +3/+3.
At the beginning of your upkeep, sacrifice a creature.
Drake Umbra
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Eel Umbra
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Spider Umbra
Enchant creature
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Snake Umbra
Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature deals damage to an opponent, you may draw a card.”
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Luminous Wake
Enchant creature
Whenever enchanted creature attacks or blocks, you gain 4 life.
Bear Umbra
Enchant creature
Enchanted creature gets +2/+2 and has “Whenever this creature attacks, untap all lands you control.”
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Guard Duty
Enchant creature
Enchanted creature has defender.
Boar Umbra
Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Hyena Umbra
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Eldrazi Conscription
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)
Crab Umbra
Enchant creature
: Untap enchanted creature.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Domestication
Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature’s power is 4 or greater, sacrifice Domestication.
Splinter Twin
Enchant creature
Enchanted creature has “: Create a token that’s a copy of this creature, except it has haste. Exile that token at the beginning of the next end step.”
Mammoth Umbra
Enchant creature
Enchanted creature gets +3/+3 and has vigilance.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Eland Umbra
Enchant creature
Enchanted creature gets +0/+4.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Contaminated Ground
Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Armadillo Cloak
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Exotic Curse
Enchant creature
Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
Brink of Disaster
Enchant creature or land
When enchanted permanent becomes tapped, destroy it.