Enchant land
Enchanted land is a 3/3 black Ooze creature. It’s still a land.
When enchanted land dies, return that card to its owner’s hand.
Keyword: Enchant
Wind Zendikon
Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It’s still a land.
When enchanted land dies, return that card to its owner’s hand.
Brink of Disaster
Enchant creature or land
When enchanted permanent becomes tapped, destroy it.
Crusher Zendikon
Enchant land
Enchanted land is a 4/2 red Beast creature with trample. It’s still a land.
When enchanted land dies, return that card to its owner’s hand.
Vastwood Zendikon
Enchant land
Enchanted land is a 6/4 green Elemental creature. It’s still a land.
When enchanted land dies, return that card to its owner’s hand.
Claws of Valakut
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Guardian Zendikon
Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It’s still a land.
When enchanted land dies, return that card to its owner’s hand.
Genju of the Cedars
Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It’s still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Enslave
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
Genju of the Fens
Enchant Swamp
: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with “: This creature gets +1/+1 until end of turn.” It’s still a land.
When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.
Elephant Guide
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner’s hand.
Nimbus Wings
Enchant creature
Enchanted creature gets +1/+2 and has flying.
Mire Blight
Enchant creature
When enchanted creature is dealt damage, destroy it.
Spreading Seas
Enchant land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.
Celestial Mantle
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller’s life total.
Savage Silhouette
Enchant creature
Enchanted creature gets +2/+2 and has “: Regenerate this creature.”
Gigantiform
Kicker
Enchant creature
Enchanted creature has base power and toughness 8/8 and has trample.
When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.
Predatory Urge
Enchant creature
Enchanted creature has “: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature.”
Goblin War Paint
Enchant creature
Enchanted creature gets +2/+2 and has haste.
Paralyzing Grasp
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
Spirit Shackle
Enchant creature
Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Demonic Torment
Enchant creature
Enchanted creature can’t attack.
Prevent all combat damage that would be dealt by enchanted creature.
Immolation
Enchant creature
Enchanted creature gets +2/-2.
Takklemaggot
Enchant creature
At the beginning of the upkeep of enchanted creature’s controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature’s controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don’t, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses “enchant creature” and gains “At the beginning of that player’s upkeep, Takklemaggot deals 1 damage to that player.”