Conquer

Enchant land
You control enchanted land.

Stonehands

Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +1/+0 until end of turn.

Cloak of Confusion

Enchant creature you control
Whenever enchanted creature attacks and isn’t blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

Dance of the Dead

Enchant creature card in a graveyard
When Dance of the Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Dance of the Dead.” Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets +1/+1 and doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap that creature.

Funeral March

Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature.

Wings of Aesthir

Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.

Recumbent Bliss

Enchant creature
Enchanted creature can’t attack or block.
At the beginning of your upkeep, you may gain 1 life.

Scourge of the Nobilis

Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has “: This creature gets +1/+0 until end of turn.”
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Edge of the Divinity

Enchant creature
As long as enchanted creature is white, it gets +1/+2.
As long as enchanted creature is black, it gets +2/+1.

Favor of the Overbeing

Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has vigilance.
As long as enchanted creature is blue, it gets +1/+1 and has flying.

Clout of the Dominus

Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can’t be the target of spells or abilities.)
As long as enchanted creature is red, it gets +1/+1 and has haste.

Gift of the Deity

Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.

Wheel of Sun and Moon

Enchant player
If a card would be put into enchanted player’s graveyard from anywhere, instead that card is revealed and put on the bottom of that player’s library.

Runes of the Deus

Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)
As long as enchanted creature is green, it gets +1/+1 and has trample.

Elemental Mastery

Enchant creature
Enchanted creature has “: Create X 1/1 red Elemental creature tokens with haste, where X is this creature’s power. Exile them at the beginning of the next end step.”

Fists of the Demigod

Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
As long as enchanted creature is red, it gets +1/+1 and has first strike.

Biting Tether

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

Shield of the Oversoul

Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it’s still put into its owner’s graveyard.)
As long as enchanted creature is white, it gets +1/+1 and has flying.

Torpor Dust

Flash
Enchant creature
Enchanted creature gets -3/-0.

Steel of the Godhead

Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can’t be blocked.

Power of Fire

Enchant creature
Enchanted creature has “: This creature deals 1 damage to any target.”

Helm of the Ghastlord

Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has “Whenever this creature deals damage to an opponent, draw a card.”
As long as enchanted creature is black, it gets +1/+1 and has “Whenever this creature deals damage to an opponent, that player discards a card.”

Curse of Chains

Enchant creature
At the beginning of each upkeep, tap enchanted creature.

Sinking Feeling

Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
Enchanted creature has “, Put a -1/-1 counter on this creature: Untap this creature.”

Bloodshed Fever

Enchant creature
Enchanted creature attacks each combat if able.