Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
Keyword: Enchant
Crown of Ascension
Enchant creature
Enchanted creature has flying.
Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
Annex
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
You control enchanted land.
Mistform Mask
Enchant creature
: Enchanted creature becomes the creature type of your choice until end of turn.
Withering Hex
Enchant creature
Whenever a player cycles a card, put a plague counter on Withering Hex.
Enchanted creature gets -1/-1 for each plague counter on Withering Hex.
Squirrel Nest
Enchant land
Enchanted land has “: Create a 1/1 green Squirrel creature token.”
Cagemail
Enchant creature
Enchanted creature gets +2/+2 and can’t attack.
Unquestioned Authority
Enchant creature
When Unquestioned Authority enters the battlefield, draw a card.
Enchanted creature has protection from creatures.
Exoskeletal Armor
Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.
Lost in Thought
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Arcane Teachings
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +2/+2 and has “: This creature deals 1 damage to any target.”
Infectious Rage
Enchant creature
Enchanted creature gets +2/-1.
When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
Elephant Guide
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
Coral Net
Enchant green or white creature
Enchanted creature has “At the beginning of your upkeep, sacrifice this creature unless you discard a card.”
Floating Shield
Enchant creature
As Floating Shield enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn’t remove Floating Shield.
Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.
Shade’s Form
Enchant creature
Enchanted creature has “: This creature gets +1/+1 until end of turn.”
When enchanted creature dies, return that card to the battlefield under your control.
Strength of Isolation
Enchant creature
Enchanted creature gets +1/+2 and has protection from black.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Stupefying Touch
Enchant creature
When Stupefying Touch enters the battlefield, draw a card.
Enchanted creature’s activated abilities can’t be activated.
Crackling Club
Enchant creature
Enchanted creature gets +1/+0.
Sacrifice Crackling Club: It deals 1 damage to target creature.
Ghostly Wings
Enchant creature
Enchanted creature gets +1/+1 and has flying.
Discard a card: Return enchanted creature to its owner’s hand.
Strength of Lunacy
Enchant creature
Enchanted creature gets +2/+1 and has protection from white.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Kamahl’s Desire
Enchant creature
Enchanted creature has first strike.
Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.
Druid’s Call
Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Immobilizing Ink
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
Enchanted creature has “, Discard a card: Untap this creature.”
Traveling Plague
Enchant creature
At the beginning of each upkeep, put a plague counter on Traveling Plague.
Enchanted creature gets -1/-1 for each plague counter on Traveling Plague.
When enchanted creature leaves the battlefield, that creature’s controller returns Traveling Plague from its owner’s graveyard to the battlefield.