Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Keyword: Enchant
Pacifism
Enchant creature
Enchanted creature can’t attack or block.
Regeneration
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Lure
Enchant creature
All creatures able to block enchanted creature do so.
Leshrac’s Rite
Enchant creature
Enchanted creature has swampwalk. (It can’t be blocked as long as defending player controls a Swamp.)
Fear
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)
Flight
Enchant creature
Enchanted creature has flying.
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Confiscate
Enchant permanent
You control enchanted permanent.
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
Serra’s Embrace
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
Blanchwood Armor
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Granite Grip
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control.
Unholy Strength
Enchant creature
Enchanted creature gets +2/+1.
Sisay’s Ingenuity
Enchant creature
When Sisay’s Ingenuity enters the battlefield, draw a card.
Enchanted creature has “: Target creature becomes the color of your choice until end of turn.”
Sleeping Potion
Enchant creature
When Sleeping Potion enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.
Sinister Strength
Enchant creature
Enchanted creature gets +3/+1 and is black.
Insolence
Enchant creature
Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature’s controller.
Hobble
Enchant creature
When Hobble enters the battlefield, draw a card.
Enchanted creature can’t attack.
Enchanted creature can’t block if it’s black.
Heroic Defiance
Enchant creature
Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.
Keldon Mantle
Enchant creature
: Regenerate enchanted creature.
: Enchanted creature gets +1/+0 until end of turn.
: Enchanted creature gains trample until end of turn.
Empyrial Armor
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.
Whip Silk
Enchant creature
Enchanted creature has reach. (It can block creatures with flying.)
: Return Whip Silk to its owner’s hand.
Essence Leak
Enchant permanent
As long as enchanted permanent is red or green, it has “At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost.”
Crown of Flames
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
: Return Crown of Flames to its owner’s hand.