Enchant creature
Enchanted creature can block any number of creatures.
Keyword: Enchant
Living Terrain
Enchant land
Enchanted land is a 5/6 green Treefolk creature that’s still a land.
Mageta’s Boon
Flash
Enchant creature
Enchanted creature gets +1/+2.
Verdant Field
Enchant land
Enchanted land has “: Target creature gets +1/+1 until end of turn.”
Latulla’s Orders
Flash
Enchant creature
Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Parallax Dementia
Enchant creature
Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)
Enchanted creature gets +3/+2.
When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can’t be regenerated.
Parallax Dementia
Enchant creature
Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)
Enchanted creature gets +3/+2.
When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can’t be regenerated.
Laccolith Rig
Enchant creature
Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
Treetop Bracers
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +1/+1 and can’t be blocked except by creatures with flying.
Lashknife
If you control a Plains, you may tap an untapped creature you control rather than pay this spell’s mana cost.
Enchant creature
Enchanted creature has first strike.
Air Bladder
Enchant creature
Enchanted creature has flying.
Enchanted creature can block only creatures with flying.
Control Magic
Enchant creature
You control enchanted creature.
Sadistic Glee
Enchant creature
Whenever a creature dies, put a +1/+1 counter on enchanted creature.
Weakness
Enchant creature
Enchanted creature gets -2/-1.
Maniacal Rage
Enchant creature
Enchanted creature gets +2/+2 and can’t block.
Sun Clasp
Enchant creature
Enchanted creature gets +1/+3.
: Return enchanted creature to its owner’s hand.
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Pacifism
Enchant creature
Enchanted creature can’t attack or block.
Flaming Sword
Flash
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Lure
Enchant creature
All creatures able to block enchanted creature do so.
Cave Sense
Enchant creature
Enchanted creature gets +1/+1 and has mountainwalk. (It can’t be blocked as long as defending player controls a Mountain.)
Diplomatic Immunity
Enchant creature
Shroud (A permanent with shroud can’t be the target of spells or abilities.)
Enchanted creature has shroud.
Arrest
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
Tiger Claws
Flash
Enchant creature
Enchanted creature gets +1/+1 and has trample.
Dehydration
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn’t untap during its controller’s untap step.