Charisma

Enchant creature
Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.

Stamina

Enchant creature
Enchanted creature has vigilance.
Sacrifice Stamina: Regenerate enchanted creature.

False Demise

Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.

Soul Channeling

Enchant creature
Pay 2 life: Regenerate enchanted creature.

Maggot Therapy

Flash
Enchant creature
Enchanted creature gets +2/-2.

Insubordination

Enchant creature
At the beginning of the end step of enchanted creature’s controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.

Ancestral Mask

Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

Pretender’s Claim

Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.

Unnatural Hunger

Enchant creature
At the beginning of the upkeep of enchanted creature’s controller, Unnatural Hunger deals damage equal to that creature’s power to that player unless they sacrifice another creature.

Cho-Manno’s Blessing

Flash
Enchant creature
As Cho-Manno’s Blessing enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn’t remove Cho-Manno’s Blessing.

Muzzle

Enchant creature
Prevent all damage that would be dealt by enchanted creature.

Ferocity

Enchant creature
Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

Inviolability

Enchant creature
Prevent all damage that would be dealt to enchanted creature.

Buoyancy

Flash
Enchant creature
Enchanted creature has flying.

Rancor

Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner’s hand.

Capashen Standard

Enchant creature
Enchanted creature gets +1/+1.
, Sacrifice Capashen Standard: Draw a card.

Momentum

Enchant creature
At the beginning of your upkeep, you may put a growth counter on Momentum.
Enchanted creature gets +1/+1 for each growth counter on Momentum.

Illuminated Wings

Enchant creature
Enchanted creature has flying.
, Sacrifice Illuminated Wings: Draw a card.

Incendiary

Enchant creature
At the beginning of your upkeep, you may put a fuse counter on Incendiary.
When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.

Treachery

Enchant creature
When Treachery enters the battlefield, untap up to five lands.
You control enchanted creature.

Archery Training

Enchant creature
At the beginning of your upkeep, you may put an arrow counter on Archery Training.
Enchanted creature has “: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training.”

Pattern of Rebirth

Enchant creature
When enchanted creature dies, that creature’s controller may search their library for a creature card, put that card onto the battlefield, then shuffle their library.

Mark of Fury

Enchant creature
Enchanted creature has haste.
At the beginning of the end step, return Mark of Fury to its owner’s hand.