Ironclaw Curse

Enchant creature
Enchanted creature gets -0/-1.
Enchanted creature can’t block creatures with power equal to or greater than the enchanted creature’s toughness.

Psychic Venom

Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land’s controller.

Brainwash

Enchant creature
Enchanted creature can’t attack unless its controller pays .

Carapace

Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.

Krovikan Fetish

Enchant creature
When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn’s upkeep.
Enchanted creature gets +1/+1.

Conquer

Enchant land
You control enchanted land.

Warp Artifact

Enchant artifact
At the beginning of the upkeep of enchanted artifact’s controller, Warp Artifact deals 1 damage to that player.

The Brute

Enchant creature
Enchanted creature gets +1/+0.
: Regenerate enchanted creature.

Torture

Enchant creature
: Put a -1/-1 counter on enchanted creature.

Unstable Mutation

Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature’s controller, put a -1/-1 counter on that creature.

Weakness

Enchant creature
Enchanted creature gets -2/-1.

Armor of Faith

Enchant creature
Enchanted creature gets +1/+1.
: Enchanted creature gets +0/+1 until end of turn.

Wanderlust

Enchant creature
At the beginning of the upkeep of enchanted creature’s controller, Wanderlust deals 1 damage to that player.

Prismatic Ward

Enchant creature
As Prismatic Ward enters the battlefield, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

Spirit Link

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.

Caribou Range

Enchant land you control
Enchanted land has “, : Create a 0/1 white Caribou creature token.”
Sacrifice a Caribou token: You gain 1 life.

Ironclaw Curse

Enchant creature
Enchanted creature gets -0/-1.
Enchanted creature can’t block creatures with power equal to or greater than the enchanted creature’s toughness.

Living Artifact

Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

Cloak of Confusion

Enchant creature you control
Whenever enchanted creature attacks and isn’t blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

Cursed Land

Enchant land
At the beginning of the upkeep of enchanted land’s controller, Cursed Land deals 1 damage to that player.