Regeneration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Ritual of Steel

Enchant creature
When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn’s upkeep.
Enchanted creature gets +0/+2.

Agility

Enchant creature
Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Mind Harness

Enchant red or green creature
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
You control enchanted creature.

Lightning Reflexes

You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn’t have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.

Consuming Ferocity

Enchant non-Wall creature
Enchanted creature gets +1/+0.
At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can’t be regenerated.

Thirst

Enchant creature
When Thirst enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of your upkeep, sacrifice Thirst unless you pay .

Armor of Thorns

You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn’t have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant nonblack creature
Enchanted creature gets +2/+2.

Decomposition

Enchant black creature
Enchanted creature has “Cumulative upkeep—Pay 1 life.” (At the beginning of its controller’s upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
When enchanted creature dies, its controller loses 2 life.

Grave Servitude

You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn’t have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +3/-1 and is black.

Cloak of Invisibility

Enchant creature
Enchanted creature has phasing and can’t be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)

Ward of Lights

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn’t have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
As Ward of Lights enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn’t remove Ward of Lights.

Favorable Destiny

Enchant creature
Enchanted creature gets +1/+2 as long as it’s white.
Enchanted creature has shroud as long as its controller controls another creature. (It can’t be the target of spells or abilities.)

Feedback

Enchant enchantment
At the beginning of the upkeep of enchanted enchantment’s controller, Feedback deals 1 damage to that player.

Cursed Land

Enchant land
At the beginning of the upkeep of enchanted land’s controller, Cursed Land deals 1 damage to that player.

Warp Artifact

Enchant artifact
At the beginning of the upkeep of enchanted artifact’s controller, Warp Artifact deals 1 damage to that player.

Viscerid Armor

Enchant creature
Enchanted creature gets +1/+1.
: Return Viscerid Armor to its owner’s hand.

Phyrexian Boon

Enchant creature
Enchanted creature gets +2/+1 as long as it’s black. Otherwise, it gets -1/-2.

Bestial Fury

Enchant creature
When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn’s upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

Phyrexian Boon

Enchant creature
Enchanted creature gets +2/+1 as long as it’s black. Otherwise, it gets -1/-2.

False Demise

Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.

Kjeldoran Pride

Enchant creature
Enchanted creature gets +1/+2.
: Attach Kjeldoran Pride to target creature other than enchanted creature.

Casting of Bones

Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.

Gift of the Woods

Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.

Nature’s Chosen

Enchant creature you control
: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
Tap enchanted creature: Untap target artifact, creature, or land. Activate this ability only if enchanted creature is white and is untapped and only once each turn.