Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Keyword: Enchant
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Power Leak
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment’s controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
White Ward
Enchant creature
Enchanted creature has protection from white. This effect doesn’t remove White Ward.
Holy Armor
Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.
Power Leak
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment’s controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Animate Wall
Enchant Wall
Enchanted Wall can attack as though it didn’t have defender.
Weakness
Enchant creature
Enchanted creature gets -2/-1.
Aspect of Wolf
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Erosion
Enchant land
At the beginning of the upkeep of enchanted land’s controller, destroy that land unless that player pays or 1 life.
Evil Presence
Enchant land
Enchanted land is a Swamp.
Regeneration
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Merseine
Enchant creature
Merseine enters the battlefield with three net counters on it.
Enchanted creature doesn’t untap during its controller’s untap step if Merseine has a net counter on it.
Pay enchanted creature’s mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.
Merseine
Enchant creature
Merseine enters the battlefield with three net counters on it.
Enchanted creature doesn’t untap during its controller’s untap step if Merseine has a net counter on it.
Pay enchanted creature’s mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.
Tourach’s Gate
Enchant land you control
Sacrifice a Thrull: Put three time counters on Tourach’s Gate.
At the beginning of your upkeep, remove a time counter from Tourach’s Gate. If there are no time counters on Tourach’s Gate, sacrifice it.
Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate this ability only if enchanted land is untapped.
Farrel’s Mantle
Enchant creature
Whenever enchanted creature attacks and isn’t blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.
Merseine
Enchant creature
Merseine enters the battlefield with three net counters on it.
Enchanted creature doesn’t untap during its controller’s untap step if Merseine has a net counter on it.
Pay enchanted creature’s mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.
Thrull Retainer
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Thrull Retainer: Regenerate enchanted creature.
Merseine
Enchant creature
Merseine enters the battlefield with three net counters on it.
Enchanted creature doesn’t untap during its controller’s untap step if Merseine has a net counter on it.
Pay enchanted creature’s mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.
Curse Artifact
Enchant artifact
At the beginning of the upkeep of enchanted artifact’s controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.
Goblin Shrine
Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
Tangle Kelp
Enchant creature
When Tangle Kelp enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step if it attacked during its controller’s last turn.
Erosion
Enchant land
At the beginning of the upkeep of enchanted land’s controller, destroy that land unless that player pays or 1 life.
Brainwash
Enchant creature
Enchanted creature can’t attack unless its controller pays .
Venom
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.