Dream Coat

Enchant creature
: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn.

Backfire

Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature’s controller.

Seeker

Enchant creature
Enchanted creature can’t be blocked except by artifact creatures and/or white creatures.

Imprison

Enchant creature
Whenever a player activates an ability of enchanted creature with in its activation cost that isn’t a mana ability, you may pay . If you do, counter that ability. If you don’t, destroy Imprison.
Whenever enchanted creature attacks or blocks, you may pay . If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don’t, destroy Imprison.

Gaseous Form

Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Puppet Master

Enchant creature
When enchanted creature dies, return that card to its owner’s hand. If that card is returned to its owner’s hand this way, you may pay . If you do, return Puppet Master to its owner’s hand.

Spirit Shackle

Enchant creature
Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

Spectral Cloak

Enchant creature
Enchanted creature has shroud as long as it’s untapped. (It can’t be the target of spells or abilities.)

Anti-Magic Aura

Enchant creature
Enchanted creature can’t be the target of spells and can’t be enchanted by other Auras.

Lance

Enchant creature
Enchanted creature has first strike.

Lure

Enchant creature
All creatures able to block enchanted creature do so.

Kudzu

Enchant land
When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice.

Earthbind

Enchant creature
When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains “Enchanted creature loses flying.”

Wild Growth

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .

Phantasmal Terrain

Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.

Paralyze

Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.

Paralyze

Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.

Weakness

Enchant creature
Enchanted creature gets -2/-1.

Farmstead

Enchant land
Enchanted land has “At the beginning of your upkeep, you may pay . If you do, you gain 1 life.”

Living Artifact

Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

Unstable Mutation

Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature’s controller, put a -1/-1 counter on that creature.